package dk.seqSite.DFPSeqSite.mainPanel.treePanel.ui {	import flash.display.MovieClip;	import flash.display.Sprite;		/**	 * @author josef	 */	public class NodeBase extends Sprite {		private var _mcAsset : MovieClip;				public function NodeBase() {						setupElements();		}		//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::		// setup		//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::		private function setupElements() : void {						//:::::::			// asset 						_mcAsset=new NodeBaseAsset();			addChild(_mcAsset);						_mcAsset.gotoAndStop(1);		}				//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::		// set state		//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::						public function setPNStage(uintState : uint) : void {			_mcAsset.gotoAndStop(uintState);		}	}}